virtutem: (pic#8247325)
sᴄᴏᴛᴛ ᴍᴄᴄᴀʟʟ ([personal profile] virtutem) wrote2016-03-17 06:57 pm
Entry tags:

Rough Draft Sheet

Scott McCall
Werewolf Human Male Tough Hero 3 / Bodyguard 4

Representing Jesse

Strength 15 (+2) Wolf Form: (+2)
Dexterity 16 (+3) Wolf Form: (+4)
Constitution 18 (+4)
Intelligence 12 (+1)
Wisdom 17 (+3)
Charisma 15 (+2)
Size: Medium
Height: 5' 10"
Weight: 160 lb
Eyes: Dark Brown
Hair: Black
Skin: Tan
Talents:

Remain Conscious
Robust
Total Hit Points: 103

Speed: 30 feet

Armor Class: 17 = 10 + 4 [class] +3 [dexterity] - Wolf Form: 21

Touch AC: 17
Flat-footed: 14
Initiative modifier: +3 = +3 [dexterity]
Fortitude save: +8 = 4 [base] +4 [constitution]
Reflex save: +8 = 5 [base] +3 [dexterity]
Will save: +7 = 2 [base] +3 [wisdom] +2 [iron will]
Attack (Claws): +14 per claw / Damage: 1d8+STR
Attack (handheld): +7 = 5 [base] +2 [strength]
Weapon Finesse: +8 = 5 [base] +3 [dexterity]
Attack (missile): +8 = 5 [base] +3 [dexterity]
Grapple check: +7 = 5 [base] +2 [strength]
Reputation: +2 = 2 [base]

Action points: 53 (lifetime)

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
66 lb. or less
67-133 lb.
134-200 lb.
200 lb.
400 lb.
1000 lb.

Athlete (starting occupation)

Balance
Climb
Tumble
Feats:
Combat Reflexes
Heroic Surge
Brawl
Improved Brawl
Iron Will
Simple Weapon Proficiency [free]
Trustworthy
Track
Weapon Finesse x1 Weapon(s):
Personal Firearms Proficiency
Mutations:

Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Balance Dex* 3 =
+3
Bluff Cha 2 =
+2
Climb Str* 6 =
+2
+3 +1 [Athlete]
Computer Use Int 1 =
+1
Concentration Con 10 =
+4
+6
Craft (Structural) Int 1 =
+1
Craft (Visual Art) Int 1 =
+1
Craft (Writing) Int 1 =
+1
Diplomacy Cha 5 =
+2
+1 +2 [trustworthy]
Disguise Cha 2 =
+2
Drive Dex* 3 =
+3
Escape Artist Dex* 3 =
+3
Forgery Int 1 =
+1
Gamble Wis 3 =
+3
Gather Information Cha 4 =
+2
+2 [trustworthy]
Hide Dex* 4 =
+3
+1 [werewolf]
Intimidate Cha 8 =
+2
+6
Jump Str* 2 =
+2
Listen Wis 10 =
+3
+2 +5 [werewolf]
Move Silently Dex* 5 =
+3
+2 [werewolf]
Navigate Int 1 =
+1
Perform (Act) Cha 2 =
+2
Perform (Dance) Cha 2 =
+2
Perform (Keyboards) Cha 2 =
+2
Perform (Percussion) Cha 2 =
+2
Perform (Sing) Cha 2 =
+2
Perform (Standup) Cha 2 =
+2
Perform (String Inst.) Cha 2 =
+2
Perform (Wind Inst.) Cha 2 =
+2
Research Int 1 =
+1
Ride Dex 3 =
+3
Search Int 1 =
+1
Sense Motive Wis 3 =
+3
Spot Wis 8 =
+3
+2 +3 [werewolf]
Survival Wis 3 =
+3
Swim Str** 2 =
+2
Treat Injury Wis 3 =
+3
Tumble Dex* 6 =
+3
+3
Control Shape Wis 13 =
3
+10
* = check penalty for wearing armor

Human

Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)
Werewolf Template

2d8 hit dice for wolf added to first level
As wolf or hybrid, bite for 1d6 damage, may then attempt trip as a free action; weapon finesse feat applies to it
As wolf or hybrid, +2 on natural AC, does not stack with other natural AC bonuses
As wolf or hybrid, +2 on strength, +2 on dexterity; modify the numbers on the sheet accordingly
As wolf or hybrid, +4 on survival checks to track by scent
Alternate form; damage reduction 15/silver
Darkvision to 60 feet
Special qualities as in d20 modern
Bodyguard

Harm's Way (level 1)
Combat Sense (level 2, level 8)
Sudden Action (level 4)
Improved Charge (level 5)
Defensive Strike (level 7)
Blanket Protection (level 10)
Class HP rolled
Level 1: Tough Hero 20
Level 2: Tough Hero 6
Level 3: Tough Hero 8
Level 4: Bodyguard 11 +1 to intelligence
Level 5: Bodyguard 7
Level 6: Bodyguard 11
Level 7: Bodyguard 9

More about Scott McCall:

Scott can speak English and due to his time in Ireland isolated to a small village he learned Gaelic.

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